Designer Josue Benavidez from Insomniac Games revealed some before and after images taken from the earlier development stages of Marvel’s Spider-Man on PS4. The images show off open-world New York City before it was really anything but a bunch of tall blocks for Spider-Man to jump around on. You can check out the images for yourself down below.
I always find it fascinating when developers give us a small look behind the scenes. Considering game development is an incredibly secretive practice, seeing the games we love in action before they’re fully put together is really interesting. Last month, I reported on what looked to be an incredibly early prototype gif of Cuphead. Furthermore, the folks over at Sony’s Santa Monica Studios revealed some early footage of God of War’s first boss battle via IGN back in mid-August.
For those who understand game development jargon a little bit better than myself, Benavidez responded to a Twitter user when asked about generating the New York City map layout in Marvel’s Spider-Man. He said:
“We use a proprietary toolset and engine to build our games, but it includes integration with other tools like Maya and Houdini. So it was a combo of our in house tools, Maya, and Houdini even from the very early box map phase.”